Rapid prototyping: toys to life
Project: Stadium Aquarium
Role: DevelopeR/Designer
Platforms: iPhone
TECHNOLOGIES: Unity, IOS, Google Geospatial Creator
FEATURED API'S: 3D Map Tile API, AR Core API, cesium for Unity
Role: DevelopeR/Designer
Platforms: iPhone
TECHNOLOGIES: Unity, IOS, Google Geospatial Creator
FEATURED API'S: 3D Map Tile API, AR Core API, cesium for Unity
"Stadium Aquarium" is a proof-of-concept build using Google's Geospatial Creator.
This rapid prototype is fairly simple: some low poly models dropped into Portland’s Providence Park, to make an aquarium (I figured I’d give my toddler son something to look at while we watch Portland Timber’s games. Sports aren’t his thing yet)
Setup occurs in two phases:
Data: create a Google Cloud project to obtain the API keys for the 3D Map Tile API and the AR Core API (AR Core API is now compatible with both Android AND iOS apps)
VISUALS: in Unity, download the Cesium For Unity package and connect the API keys
Once connected, geospatial location models can loaded via Lat/Long values and 3D objects can be added to the scene. Then the project can be built for mobile and tested. For this project, all builds were for iOS and iPhone.